In which we finally find the gunsmith’s tools, change worlds again and stand among a crowd too small.
Author Archives: spacesjut
Elite: Dangerous 00: Launchday
It’s December 16th. Launchday. But where is my game?
This question was finally answered by a look at Elite’s facebook page, opened half past noon. “In an hour”, 30 minutes ago. 1300 CET. I somehow missed this information in the last newsletter before launch as well as on the web page.
At 1300 I launched the launcher and was presented with the option to install the game or to start the combat simulator. Naturally, I went for the installer. Like everyone else at this time.
Download speed was around 1.8MB/s with pikes into two-digit-numbers, at least while it wasn’t zero. I’ve had this phenomena of no-download-at-all during the download of the combat simulator. Maybe this is a technical issue, maybe it’s intentional (download a batch, integrity check, installation-stuff, download next), I don’t know.
A first look at Elite: Dangerous – the Combat Simulator
Elite: Dangerous launches tomorrow. So I thought “let’s download the launcher, maybe I can preload the game”. I was wrong.
But everyone who had preordered the game at any point has already access to a single player combat training, so I’ll just talk about that. It’s 30-minutes-in and should be interpreted accordingly.
Related: I still have to figure out how to get usable screenshots out of this, so no pictures today.
BioShock Infinite 5: A Dickensian Dream
In which we visit the paradise on earth, hear a song and follow the most impractical commute.
BioShock Infinite 4: Mr. Fink’s Workers’ Hell
In which we see capitalism at its finest, change worlds and see dead people.
BioShock Infinite 3: The Hall Of Heroes
In which we visit the Hall of Heroes, shoot at Mr. Washington and get drafted into the resistance.
BioShock Infinite 2: A Flying Beach
In which we visit a strange temple, meet Elisabeth and go fall to the Beach In The Sky. Continue reading
BioShock Infinite 1: A Ride Into The Sky
In which we will discover (and plunder) Columbia, walk through a very disturbing valley and discover that we’re THE EVIL.
This and the following part wrap up everything up to the moment where I stand in the game right now, so this long-ish and probably incoherent. Further installments will be… no, I wont promise anything.
BioShock Infinite 0: Introduction
Instead of short-post-nitpicking on fb, I will instead write down all my complaints about and all the odds and ends I find, well, at odds with the game, in this series.
Yes, it WILL be a series. This part, and at least one more. Two make a series. Shut it.
Each post will start with a (very) short introduction. All things spoiling will be hidden behind the “read more”-button. This is the one and only warning. On a related note: please don’t spoil me. Thanks.
This might degenerate into a load of bitching-and-moaning. However, at least until now, standing in front of the Hall of Heroes, I actually enjoy this game. I will still complain about a good number of things until this point. We will see how it develops past it.
I’m playing the vanilla version, no DLC, latest steam-patch. Graphics are at preset “high”, the game’s recommendation – mostly stutter-free. First playthrough, so if in doubt I really don’t know better.
NOTE 1: Your mileage may vary about all things I’ll say. This is an exercise of deliberately grabbing a crowbar, sticking it in every crack and applying a good amount of force to it, so please refrain from comments like “just stop playing if you don’t like it” or “it’s just a videogame”. Both would be valid arguments, and both would miss the point.
NOTE 2: I’m not good at this. Better: I’m new to this. The style will not necessarily be enjoyable. I’ll work on this, or at least I will fail trying.
That’s it, let’s go for a ride.
Things of 2012
Taken from an old blog, post-by-post from the Very Old Blog from what I’ve then called Weekly Reviews, with the intent to make the list somewhat more publishable without re-opening all my prior ramblings. Please note that this means all of this is presented written-as-is by the 2012-version of the author, and cut short in some places.
January
Van Canto with In Legend and Orden Ogan. A great show with a great band and very good support acts. If you don’t know Van Canto: they make a-capella-covers of metalsongs. By now they have some selfmade songs, but mostly they sing covers.1
DJing at the medieval fantasy rocknight, playlist here. Good crowd, good party, great fun. In retrospect I would have done some things differently, but now it’s done. As it is a once-a-year-party I didn’t want to experiment too much, as long as the dancefloor is crowded. And the seemingly absurd combination of a medieval-party and a Depeche Mode-party (last year there was a pagan/viking/folk-metal-party) turned out to have a good side: No one complains when there is more than a few metal songs…
On saturday we visited the show Parodissimo by our friend Oliver. Great show, great fun. Parodies on singers (and some actors) together with some “serious” performances, anecdotes…2
Finished reading “The Unwritten Rules of PhD Research” by Petre&Rugg. Although obviously written for PhD-writers, many things could be useful for all other shapes of academic writing and discourse.
Finished the Clan Novel Toreador by Stewart Wieck and The Art of Nonfiction by Ayn Rand.
Watched the PhD-Movie and the movie-adaption of Pratchett’s Going Postal. Two incredibly funny movies, go watch them when you have the chance.