VA-11 Hall-A: Design Works, written by Ashley Schonfield, and also published by Lost in Cult

A Thing I’ve Read 17/26: VA-11 Hall-A: Design Works, written by Ashley Schonfield, and also published by Lost in Cult

While the Outer Wilds-one was a no-brainer, this one tempted me for so long, and I am very happy I decided to get it in the end.
This one takes a good look at the history of and design behind, well, VA-11 Hall-A, a cyberpunk bartending game, a visual novel about mixing drinks and changing lifes. (Play it, it’s good.)
From the first ideas to the stories behind the characters, Glitch City, and the bar itself, to the technical history of development and the personal backgrounds of the makers, this book gives a really nice view behind the scenes. It also contains a bunch of interviews, from the publishers over artists involved in the game to the people behind several real life bars/bar-cooperations inspired by it.
As the Outer Wilds-one, this is probably a very niche product. But if it’s your niche: have a read!

The one thing I truly don’t fully understand: who had the idea to print the interviews pink-on-white? Yes, it generally fits the game’s colour scheme, but… readability..?

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