In which I have no idea why they did this.
Category Archives: z_Legacy
Dwarf Fortress 03: Ringstaff, Spring 125
In which we follow the outpost Ringstaff.
Dwarf Fortress: The World of Ringstaff
I found the worldmap I exported during world generation. It was in the main folder, where I didn’t look.
BioShock Infinite 14: Wrapping Things Up
In which this all ends, for now.
I have some bits and pieces as well as a final commentary incoherent rambling.
BioShock Infinite 13: Constants and Variables
In which we kill a prophet, defend a tower and kill another prophet.
And the end of this post I’ll sum up and explain do something to the ending that may or may not resemble an explanation. Therefore this post gets an additional spoiler warning.
Dwarf Fortress 02: There’s No Place Like Ringstaff
In which we embark on our journey and start planning our fortress.
BioShock Infinite 12: Invasive Procedures
In which we meet one Elisabeth, rescue another and board an airship.
BioShock Infinite 11: A Misleading Name – Or Not
In which we meet a bird, visit an asylum and see many many masks…
Dwarf Fortress 01: The Beginning Of The World
In which we will create a new world from nothing and find a place to make our own.
BioShock Infinite 10: Three Tears
In which we visit the Lutece Labs, the Bank of the Prophet and the Photographer.
Additional notice: until now I somehow missed the fact that the armed forces of Columbia as well as the local law enforcement are referred to as “the Founders” (opposed to the Vox). I will no longer use “Comstock’s men”, but will refer to the Founders.