In which we follow the outpost Ringstaff.
In which we follow the outpost Ringstaff.
In which we visit some more medical facilities, watch a recording happen and see the end of it all.
In which we encounter a disturbingly correct depiction, visit a well-known place of literature and see some sense in the opening section.
During this part of the game, both the player character and an underage nonplayer character are subjected against their will to an invasive psychosurgical procedure. If such things disturb you, stop reading.
In which we follow the outpost Ringstaff.
In which we turn a giant clock, visit the first of several medical institutions and find ourselves confronted with a sudden yet inevitable betrayal.
In which we talk about the stealth mechanics, sneak round and round and round and repair a plot magic device.
In which we follow the outpost Ringstaff.
In which we meet old friends, visit the Happy, Well Adjusted And Socially Capable Children Daycare and a sex shop.
Yes, you read that right. You’ve been warned.
In which we visit nice Paris, gloomy Paris and a toy store in a strictly linear fashion.
In which we follow the outpost Ringstaff.