Outer Wilds: Echoes of the Eye (DLC)

A Thing I’ve played 01/2026: Outer Wilds: Echoes of the Eye (DLC)

A promotional picture for Outer Wilds: Echoes of the Eye. It shows the hatchling in their suit wading through a dark and forested wetland, holding a lantern in front of them.

This one is… difficult. I love the story, and how it broadens and contextualizes the story of the main game. I adore the location, which as a singular place works well to integrate it in the setting, but leads to a lot of “same way backtracking”. I hate the spatial puzzles, but all of them can be cheesed into nonexistence (even without looking anything up, the things you need to add up are there but not obvious).

What still bugs me most is that one very important information was conveyed so convoluted that I did not catch it, and that massively derailed my playthrough.
Is it a good DLC? Yes.
Is it as great as the base game? No, but your mileage may vary.

Since then I’ve done some achievement hunting, and there’s mostly only those left that require actual piloting skills xD

Addendum by LaterSjut: I have since 100%ed the achievements, and while two of the DLC ones require more luck than I’d like it was an interesting ride. I’ve also watched as of now most of the endings, just for the fun of it, and this little bit of clearing up is indeed fun.

Mona Lisa Overdrive (Sprawl III), by William Gibson

A Thing I’ve (re-)Read 03/2026: Mona Lisa Overdrive (Sprawl III), by William Gibson

The cover of Mona Lisa Overdrive, by William Gibson. As the other two Sprawl-series-covers, it shows a disorienting collage of rooftops and facades.

The third book of the Sprawl-Trilogy… I don’t want to say “wraps up”, because that’s not what’s happening, but it finishes telling the events set in motion with the Straylight-run.

It brings back characters from the other two, mostly as companions for the POV-characters of this one, and gives closure on some others, and a bunch of context on how the events at Straylight and the Matrix-entities of the second book connect to each other. The ending is a lot of “everyone riding into their own sunset” and the book is mostly the ways there, but as the closing title of a trilogy it works pretty well.

It also would not work well standing alone, so… go read the Sprawl books. They sure are Something, and I think they hold up pretty well.

Count Zero (Sprawl II), by William Gibson

A Thing I’ve (re-)Read 02/2026: Count Zero (Sprawl II), by William Gibson

The cover of Count Zero, by William Gibson. As the one for Neuromancer, it shows a very disorienting collage of rooftops and facades without any apparent respect for perspective.

Where the first book of the Sprawl-trilogy was very narrowly focused on Case, the band of runners he got pressed into, and the Straylight-run, the second book takes a vastly different approach: it follows the stories of Turner, a, uhm, freelance career-change agent, Bobby, the titular Count Zero and a wannabe-decker, and Marly, a former gallerist finding herself exceedingly gainfully employed.
Their stories do converge in the end, but it takes quite a while for the connections to become apparent.
What connects them all is that they have to deal, one way or the other, with the fall-out from the Straylight-run and the new entities hounding the Matrix.

It can be read on its own, especially since it is only very loosely connected to Neuromancer, but it would give context.

Neuromancer (Sprawl I), by William Gibson

A Thing I’ve (re-)Read 01/2026: Neuromancer (Sprawl I), by William Gibson

The cover, or probably rather A Cover of Neuromancer, by William Gibson. It shows, I think, a very disorienting... It is very disorienting, by design, and it shows either a top-down photo of rooftops or a collage of rooftops and facades, and I think it's the latter.

Technically a re-read, but also the first time I’ve read this fundamental, genre-building piece of cyberpunk in the english version.

Contrasting it to the before-finished Fortunate Fall, it does become painfully obvious why the latter was rec’d as “non-tech bro-y” – Neuromancer is very tech, and sometimes painfully bro-y.

Still, it is A Ride, and a damn good one at that, if you’re willing to deal with it.
Also, I completely forgot how much of this book is the actual Straylight run, but then in terms of misremembering plot points that’s by far not the biggest whoops I’ve made xD

And now: deeper into the Sprawl! There’s two more books in the trilogy, after all.

The Fortunate Fall, by Cameron Reed

A Thing I’ve Read 19/2025: The Fortunate Fall, by Cameron Reed

The cover of The Fortunate Fall, by Cameron Reed. It shows a close-up of a human eye overlayed with camera objective.

This one was recommended as a non-techbro-y cyberpunk novel, and that’s a pretty good description.

It follows the story of a journalist trying to uncover the story of an immense genocide, and in the process finding out about all the many unseen ramifications it and its aftermath hold over society.

It’s a good read, not a fun one, and you all should go and read it.

Carmilla, by Joseph Sheridan Le Fanu

A Thing I’ve Read 18/2025: Carmilla, by Joseph Sheridan Le Fanu

The cover of Carmilla, by Joseph Sheridan Le Fanu. It's a black-and-white print illustration, showing two young women, one sitting and one standing, amids a forest. In the background, a funeral procession can be seen.

After reading Dracula a while ago I made the plan to also read the other works of historic vampire fiction, and Carmilla is in many points quite clearly an inspiration (and known to be one) for Stokers far more well known work.

To actually say I have not a lot: it’s a vampire story. It’s good. It’s old enough to be on Project Gutenberg, so you have no excuse to not read it yourselves.

Nona The Ninth (Locked Tomb III), by Tamsyn Muir

A Thing I’ve (re-)Read 17/2025: Nona The Ninth (Locked Tomb III), by Tamsyn Muir

The story of A— in the body of H— following the events of second book, the story of the last few days in the life of Nona and her “family” of Camilla, Palamedes and Pyrrha trying to figure out who she is, and why, and of some other people of comparatively little importance. To Nona, that is.

Compared to other Locked Tomb novels this is (mostly) a light, fluffy story, and just like the other books it is A Lot less confusing on a second read. It also contains one of Gideon’s greatest lines.

I’ll have to repeat myself however: ALECTO WHEN!?

The cover of Nona The Ninth, by Tamsyn Muir It shows in front of a space-y background with a blue nebula and a planet or moon the titular character, a slim woman with long black hair and golden eyes. She wears a dark t-shirt with a print and an oversized jacket falling from her shoulders. Nona is framed on the left by the six-legged dog Noodle and on her right by a skeleton.

Outer Wilds

A Thing I’ve Played 02/25: Outer Wilds

A Poster for Outer Wilds. It shows in an oil-painting-style the protagonist roasting marshmellows in front of a campfire in a forest, with the spacecraft parked next to him. In the sky some of the planets of the game's solar system can be seen.

This is.. so good.
You play as the inhabitant of a (very small) solar system, trying to figure out what the hell is going on. And that’s all I can say without spoilers.
The game has a knowledge-based progression system, so you need to piece the fact together based on what you learn, with locations usually providing hints on how to deal with other locations, in a way that it doesn’t really matter in which order you go which places.

I highly recommend playing it, and to go in there with as little prior knowledge as you humanly can. (And if you’re getting stuck, the subreddit is very good at giving hints instead of solutions.)

I am now diving into the Echoes of the Eye-expansion, so… let’s see how that goes.

Shift (Silo II), by Hugh Howey

A Thing I’ve Read 15/2025: Shift (Silo II), by Hugh Howey

The cover of Shift, second book of Silo-trilogy, by Hugh Howey. In blue and white colours, it shows a walkway between two slanted walls made from large elements. On the end of the corridor there is a double-door, above which a bright white light illuminates the scene. Two thirds of the way the silhouette of a person can be seen, moving towards the door. On the lower edge of the cover the author's name is written in solid white letters, and above that the book title, starting solid white on the bottom and being overlayed towards the top with a CRT colour matrix.

The second book of the Silo trilogy is just as much of a page-turner as the first one.

It starts in more-or-less current times and expands along several locations and timeslines on the background of the setting, detailing why the situation is the way it is, and just *how* fucked everything is.
It does this very well, it ups the stakes, it provides a ton of background lore, and really has me looking forward for the endgame in Dust.

Stories Of Your Life and others, by Ted Chiang

A Thing I’ve (re-)Read 14/24: Stories Of Your Life and others, by Ted Chiang

After Eclipse I felt a need to re-read the titular Stories Of Your Life, which was the inspiration for Contact, which was an inspiration for Eclipse. And then I already had the thing open, so why not.

I have to say that the stories hit better the first time, however it remains a very good collection. It is not, however, a comfortable one.

The cover of Stories Of Your Life and others, by Ted Chiang. It shows the title in the middle and the author in the bottom in big yellow block-letters, the lines filled up by thick yellow blocks, in front of a white root-structure on black ground.